var WorkspaceBackground = GObject.registerClass(
class WorkspaceBackground extends St.Widget {
- _init(monitorIndex) {
+ _init(monitorIndex, stateAdjustment) {
super._init({
style_class: 'workspace-background',
layout_manager: new Clutter.BinLayout(),
this._monitorIndex = monitorIndex;
this._workarea = Main.layoutManager.getWorkAreaForMonitor(monitorIndex);
+ this._stateAdjustment = stateAdjustment;
+ stateAdjustment.connect('notify::value', () => this._updateBorderRadius());
+
this._bin = new Clutter.Actor({
layout_manager: new Clutter.BinLayout(),
clip_to_allocation: true,
this.connect('destroy', this._onDestroy.bind(this));
}
+ _updateBorderRadius() {
+ const { scaleFactor } = St.ThemeContext.get_for_stage(global.stage);
+ const cornerRadius = scaleFactor * BACKGROUND_CORNER_RADIUS_PIXELS;
+
+ const backgroundContent = this._bgManager.backgroundActor.content;
+ backgroundContent.rounded_clip_radius =
+ Util.lerp(0, cornerRadius, this._stateAdjustment.value);
+ }
+
_updateRoundedClipBounds() {
const monitor = Main.layoutManager.monitors[this._monitorIndex];
delete this._workareasChangedId;
}
}
-
- set cornerRadius(radius) {
- this._bgManager.backgroundActor.content.rounded_clip_radius = radius;
- }
});
/**
layout_manager: new Clutter.BinLayout(),
});
+ const layoutManager = new WorkspaceLayout(metaWorkspace, monitorIndex);
+
// Background
- this._background = new WorkspaceBackground(monitorIndex);
+ this._background =
+ new WorkspaceBackground(monitorIndex, layoutManager.stateAdjustment);
this.add_child(this._background);
// Window previews
- const layoutManager = new WorkspaceLayout(metaWorkspace, monitorIndex);
this._container = new Clutter.Actor({
reactive: true,
x_expand: true,
// DND requires this to be set
this._delegate = this;
-
- layoutManager.stateAdjustment.connect('notify::value',
- () => this._updateBackgroundBorderRadius());
- }
-
- _updateBackgroundBorderRadius() {
- const { scaleFactor } = St.ThemeContext.get_for_stage(global.stage);
- const cornerRadius = scaleFactor * BACKGROUND_CORNER_RADIUS_PIXELS;
- const { stateAdjustment } = this._container.layout_manager;
- this._background.cornerRadius =
- Util.lerp(0, cornerRadius, stateAdjustment.value);
}
_shouldLeaveOverview() {